Bubble World Shaders
Created and maintained the main materials that make up the unique concept of "bubble worlds."
A selection of technical achievements completed in a professional setting
Created and maintained the main materials that make up the unique concept of "bubble worlds."
Implemented interactable grass using PCG to spawn.
Implemented a versatile master material used for the vast majority of assets.
Implemented a customizable character system using the Mutable plugin.
Implemented a system for tracking bullet trails, impacts and scopes.