Industry Work

A selection of technical achievements completed in a professional setting

Bubble Planet

Bubble World Shaders

Technical Artist / Materials

Created and maintained the main materials that make up the unique concept of "bubble worlds."

Grass

Interactable & Procedural grass

Rendering & Materials

Implemented interactable grass using PCG to spawn.

Master Material

Master Material Layering System

Materials / Technical Art

Implemented a versatile master material used for the vast majority of assets.

Customizable Character

Runtime Customizable Character

Materials / Technical Art

Implemented a customizable character system using the Mutable plugin.

Weapon VFX

Weapon VFX

Technical Art / Niagara Particles

Implemented a system for tracking bullet trails, impacts and scopes.